Alpha 1.0 is Live!!1!
Topographic System Demo » Devlog
Now, you can select from three terrain representation methods based on the same terrain data generation algorithm. You can choose smooth, which is decimal based and uses quad-mesh-things, sharp, which is integer based and uses quad-mesh-things, and blocks, just like the last release. This is still a bit of a rough build. feel free to contact me with any questions :D
Performance tests have indicated that the motion blur is unnecessarily heavy, but I can't be bothered to build it again and go through all those shenanigans.
//Clamgod
Files
Alpha_1.0.zip 26 MB
Jan 27, 2022
Get Topographic System Demo
Topographic System Demo
Status | In development |
Author | Opticon Multiplex |
Genre | Simulation |
Tags | blocks, Procedural Generation |
More posts
- Demo ReleaseJan 24, 2022
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