Demo Release


This is a bear-bones release of a random terrain generator based on a topographical map generator that  I made a little while ago in Java.  It uses a 2D array filled with elevation values, which it uses to instantiate and scale cubes.  I now realize that this was a bad idea, and you'll have to excuse me for the awful grain and chromatic abberation filter I slapped on there last minute - I'm not sure why I thought that looked good.

An updated version should be coming soon, instead of scaling the cubes, it will place just where they are and fill underneath if there are any gaps.  I will also try to add some triangles, but seeing as I really don't know that much about generating geometries themselves with code, I'll probably end up doing it a very cheesy way.

Next release might come soonish.

//Clamgod

Files

Demo release (bad post processing) 25 MB
Jan 24, 2022

Get Topographic System Demo

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